Virtual British GP tests Tetsuta Nagashima’s gaming prowess


The Red Bull KTM Ajo Moto2 rider debuts in the world of eSports, in a fun and challenging race on MotoGP20.


A videogame version of the Silverstone Circuit hosted the second virtual race for the Moto2 class – the first for Tetsuta Nagashima. The Red Bull KTM Ajo rider was able to overcome a tricky start, improving his pace and feeling lap after lap. Finally, the Japanese rider crossed the finish line in eighth position in the team’s second eSports contest.

In a qualifying session held just before the start of the race, Nagashima took a spot on the fourth row of a grid consisting of 10 riders. Minutes later, the 6-lap contest got underway. Tetsuta experienced a difficult first part, suffering various crashes that took him away from the leading group. Maintaining his concentration, the Red Bull KTM Ajo talent managed to hold his position late on, taking eighth.



“Virtual races are much more difficult than they seem at first glance. It is very easy to crash and you have to be very careful if you want to go fast in the videogame. It takes a lot of practice!

I experienced a tough start, as I suffered a crash right away which made me lose a lot of time. However, as the contest progressed I improved my feeling with my virtual bike. What’s more, on the last laps I held off the attacks from other riders. I had a great time and I really enjoyed it, even though the result was not what we had hoped to achieve. I hope the fans had a good time watching today’s virtual races, and that very soon we can all be together again on the real circuits.”